REWORK

Start Making Something

Jan 9, 2018
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ANECDOTE

One-Hour Game Jam Sparked Great Ideas

  • Grant ran a one-hour game-design challenge using random prompt cards and a bag of junk to force rapid creativity.
  • Several groups produced strong playable concepts, including a string-based game called Volcano Garden.
INSIGHT

Rapid Iteration Is Easier With Tabletop Games

  • Tabletop games let designers iterate instantly because rules and components are physically changeable during playtests.
  • Video games often take months to fix issues, making quick creative feedback much harder.
ANECDOTE

Published Prototype Was Just Index Cards

  • Grant's first published tabletop game, Farmageddon, began as pink and green index cards with his handwritten notes.
  • He pared back an overly complex poster-board prototype into a simpler, publishable form.
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