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One-Hour Game Jam Sparked Great Ideas
- Grant ran a one-hour game-design challenge using random prompt cards and a bag of junk to force rapid creativity.
- Several groups produced strong playable concepts, including a string-based game called Volcano Garden.
Rapid Iteration Is Easier With Tabletop Games
- Tabletop games let designers iterate instantly because rules and components are physically changeable during playtests.
- Video games often take months to fix issues, making quick creative feedback much harder.
Published Prototype Was Just Index Cards
- Grant's first published tabletop game, Farmageddon, began as pink and green index cards with his handwritten notes.
- He pared back an overly complex poster-board prototype into a simpler, publishable form.


