#1388: Ultimate Potential of VR: Promises & Perils Featured Session from SXSW 2023
May 14, 2024
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A featured session from SXSW 2023 delves into the ultimate potential of VR, discussing promises and perils. Topics include XR ethics, privacy concerns, industry evolution, brain hacking, immersive storytelling, cognitive liberty, community formation, bias challenges, and the future of spatial audio in VR experiences.
VR's promises include transformative entertainment experiences like Beat Saber, immersive storytelling, and medical innovations.
Concerns over VR addiction, adult content, and conduct moderation must be addressed for virtual spaces.
Embodiment in VR is defined by spatialized sound, physical immersion, and emotional/sensory interactions.
Indigenous and Afro-futurism projects showcase VR's potential to shape future identities and realities.
Deep dives
Ultimate Potential of VR Promises and Perils
The podcast episode discusses the 10-year anniversary of the Voices of VR podcast and the presentation at South by Southwest 2023 on the ultimate potential of VR. It delves into insights gathered from 120 experts on VR's potential and risks, covering contextual domains of virtuality over the past decade. The talk highlights the promises and dangers of XR across various contexts, offering an annotated roadmap of VR coverage.
Evolution of Tech Phases and VR
The episode explores the evolutionary phases of technology and their applicability to VR, dating back to Ivan Sutherland's work in 1968. It traces the progression from enterprise VR systems in the 80s to the consumer VR revolution from 2013, pondering the future ubiquity of AR and VR. The speaker emphasizes the inevitability of VR mass adoption despite uncertainties due to technological evolution.
Presence and Embodiment in VR
A primer on presence and embodiment in VR is presented, focusing on the unique aspects of VR like spatialized sound and the sense of physical immersion. The concept of presence is dissected into place and plausibility illusions, incorporating ideas of agency, emotional immersion, and sensory experiences. The episode underscores how VR blends actions, emotional immersion, and sensory experiences to create a distinct form of interaction.
VR Potential and Perils in Entertainment and Gaming
The podcast addresses the role of VR in entertainment and gaming, highlighting the transformative experiences offered by titles like Beat Saber and Half-Life: Alyx. It explores the narrative potential of immersive storytelling and the development of creation tools like Tilt Brush. Additionally, it points out concerns around VR addiction, adult content, and the need for conduct moderation in virtual spaces.
Medical and Educational Applications of VR
The episode delves into the vast potential of VR in medical and educational fields, showcasing innovations like VR therapy, training simulations, and virtual field trips. It acknowledges VR's ability to revolutionize medical practices, highlighting advancements in neuroplasticity and medical training scenarios. The ethical dilemmas of VR in terms of conducting moderation, privacy, and identity are also discussed in the context of education and medical health applications.
Exploring the Future Through Indigenous Futurism and Afro-futurism
Indigenous Futurism and Afro-futurism offer glimpses into potential futures through projects like 2167 and Neurospectal. These projects involve Indigenous creators envisioning future generations and Afro-futurism using virtual reality to explore neural technologies. By imagining future selves and desires through embodied experiences, individuals can potentially shape their realities.
Challenges and Opportunities in VR Technology
The diversity of VR applications extends to architectural design, productivity enhancements, and community cultivation in virtual spaces. However, ethical dilemmas arise concerning biometric tracking, governmental surveillance, algorithm bias, and accessibility. As VR technology progresses, considerations for privacy, data security, and inclusivity become essential for shaping a responsible and equitable digital landscape.
May of 2024 marks the ten-year anniversary of the Voices of VR podcast, and I wanted to air a featured session that I presented at SXSW 2023 called "The Ultimate Potential of VR: Promises and Perils." This is a 45-minute talk that distills down the biggest insights from my 3-hour episode #1000 of the Voices of VR podcast, which aggregated 120 of the best answers to the question of "What is the ultimate potential of VR, and what it might be able to enable?" This talk synthesizes all of the most exciting potentials as well as scariest perils, and provides an annotated roadmap of my coverage over the past decade on the Voices of VR podcast.
Back in 2016, I synthesized the first 400 answers to the question of the ultimate potential of VR in order to map out the contextual domains of virtual reality within a Silicon Valley Virtual Reality conference talk. I also use the same contextual mapping within my XR Ethics Manifesto talk in 2019, which a summary can be seen in my Landscape of XR Ethics talk that I featured in the previous episode. I provide a lot more background to this archetypal mapping of contexts in a forthcoming paper titled "Privacy Pitfalls of Contextually-Aware AI: Sensemaking Frameworks for Context and XR Data Qualities" that will hopefully be published sometime in 2024.
This Ultimate Potential of VR talk combines both the promises and perils exploring both the benefits and risks of XR through these different contextual domains. I have also added a categories section on my VoicesofVR.com website that uses this same contextual framework as a taxonomy to classify over 1000 episodes. I'm still in the process of tagging my entire backlog, but this talk should provide a good overview to this contextual taxonomy if you want to dive deeper into more episodes across any of the different areas. Again, you can explore these different sections by navigating to the categories section of my website.
https://www.youtube.com/watch?v=R-8Z-hWaktY
I also just uploaded a new video version of this talk with some updated slides and citations. Because I do rely heavily on about 140 slides throughout this talk, then I do highly recommend either watching the video version, listening along with the PDF of slides, or reading through the show notes afterwards where you'll find a full transcript with all 140 slides embedded throughout the transcript as well as links to over 170 of the footnotes and citations with hyperlinks. The podcast version and write-up will also include the Q&A session that happened after the talk at SXSW.
I also wanted to elaborate on one other point about my motivation in putting together this talk. Over the past decade, there's been a persistent cycle where each year there's some journalist or tech pundit who pre-maturely declares the death of virtual reality. Now there have not been very many clear objective metrics to help quantify what's been happening in the broader XR industry to the outside world, which has made it difficult to establish a broad consensus as where the XR industry is at and how it might be evolving. But it's also also fostered an environment where skepticism about XR generally has been able to persist.
After conducting over 2000 oral history interviews with XR creators over the past decade, it's given me many insights about the underlying affordances of the XR medium across many different contextual domains, which can be difficult to summarize or even communicate. That's what I hope to do in this talk. I wanted to lay out the evidence for why I believe virtual reality and spatial computing more broadly is a compelling enough medium to persist throughout these cycles of skepticism, and eventually find real utility throughout the full spectrum of the human experience. I actually have no idea when virtual reality may become a mass medium that's completely ubiquitous, but I'm convinced that it will some day in the future based upon some of the underlying principles that I la...
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