

What launching rockets taught this CTO about hardware observability
Oct 15, 2024
Austin Spiegel, CTO and co-founder of Sift, shares insights from his time at SpaceX and Riot Games. He discusses the shift from film studies to aerospace software, stressing the importance of reliable tech in critical missions. Austin dives into the challenges of developing observability tools for hardware, particularly in AI model training and cosmic rays. He also emphasizes the value of co-location for instant feedback and collaboration, and offers strategies for scaling startups by hiring versatile engineers who prioritize user needs.
Chapters
Transcript
Episode notes
1 2 3 4 5
Intro
00:00 • 2min
From Film to Flight: Lessons in Software Development for Aerospace
01:36 • 4min
Navigating AI Hardware Challenges
06:05 • 12min
Strategies for Scaling a Startup with a Lean Approach
18:26 • 5min
The Benefits of Co-location and Instant Feedback in Collaborative Work
23:05 • 2min