
It Could Happen Here CZM Book Club: Pathfinder: Dawn of the Frogs, Part Three
Nov 16, 2025
Join Jason Buhlman, director of games at Paizo, and a lively group of players as they navigate the whimsical world of Pathfinder. They dive into the mystery of missing villagers in Bogbottom, recount a thrilling battle at a mill, and unravel the peculiar behavior of the rescued townsfolk. Expect explosive antics from Trant’s character, the healing powers of Murdy’s cleric, and the cheeky banter from Squash’s dog-folk rogue. Together, they face swamp threats and seek rare ingredients in their quest, making for a rollercoaster adventure of camaraderie and peril.
AI Snips
Chapters
Transcript
Episode notes
Stranded Heroes Win A Feast
- The party woke up in Bog Bottom after being dumped by a ship and rescued two villagers from boggards at a decrepit mill.
- They received loot and a hero's feast, which set up the town's gratitude and subsequent tasks.
Gather Ingredients Before Nightfall
- LaDrusa asks the party to fetch three specific ingredients to purge a toxin: lantern berries, pale waning mushrooms, and tomb flower petals.
- She gives a map and secures a barge, advising they return by nightfall to cure the villagers.
Small Town, Big Choices
- Bog Bottom is tiny with only a few useful shops: Mudfly Supplies, the Moss Pig, and the Sinking Pony.
- Choosing where to spend time or gold shapes what gear and rumors the party gains before the swamp.
