Teacher: Kyle Sapp

With the rise of popular hits like Stranger Things on Netflix and the amazing success of podcasts such as Critical Role and the Adventure Zone, Dungeons and Dragons (DnD) has carved a hard to ignore chunk in the cultural zeitgeist. However, the Church has not had such a friendly history with this game, at worst calling it a gateway to Satanism and at best looking at it’s players with confusion and disdain. In our session, we will talk about why millions of people play Dungeons and Dragons, discuss the ways it helps improve social, emotional and spiritual health, and even brainstorm ideas for how the church can be more inclusive to DnD’s fanbase. You won’t have to roll a character to join but it couldn’t hurt.

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