The Adventure Zone

Ep. 43. The Eleventh Hour - Chapter Three

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Jun 30, 2016
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ANECDOTE

Waking Up In An Undestroyed Refuge

  • The party wakes up in an intact Refuge after previously seeing its destruction.
  • They celebrate surviving the white-space reset and realize they retain memories from prior loops.
ADVICE

Create Reusable Strategies For Loops

  • Griffin tells players to create repeatable approaches so the DM can fast-forward future loops.
  • Do develop concrete, narratively justified methods you can reapply each loop to save time.
INSIGHT

Loop Design Lets Players Build On Success

  • The DM explains loops will be abstracted so players can reuse successful solutions across repeats.
  • This lets play focus on discovering new strategies rather than repeating identical rolls every loop.
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