The Work Item - Real Talk on Tech's Toughest Career Choices cover image

The Work Item - Real Talk on Tech's Toughest Career Choices

#58 - Becoming a Game Studio Co-Founder, with Moon Studios' Gennadiy Korol

Nov 2, 2022
59:02

Working on games is hard. It's even harder to go from an engineer to a founder of a game studio that is able to produce two blockbuster titles in a row. In today's show I chat with Moon Studios co-founder Gennadiy Korol about his work on Ori (if you're near an Xbox or a PC - the game is worth your time), learning the complexity of graphics engineering, and navigating the uncertainty that comes from starting a zero-to-one effort where you have nothing to fall back on.

You can find Gennadiy on the following sites:

You can learn more about Gennadiy's work as well:

The podcast was produced by Den. Music by Wataboi from Pixabay.

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