
Beyond Resident Evil Requiem Marks 30 Years of These Games Scaring The Heck Out of Us - Beyond 930
Jan 21, 2026
Dive into the eerie legacy of Resident Evil as the hosts celebrate its 30 years of spine-tingling survival horror. They reflect on the series' evolution, from its tank controls to modern remakes with stunning graphics. The discussion includes a potential manga-style Lara Croft and excitement for upcoming adaptations like God of War and new Resident Evil titles. Tune in for insights into game design, narrative choices, and the quirky adaptations that could (or might not) hit the screen!
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Lost Manga Lara Croft Concept
- Max describes discovering manga-style Tomb Raider designs faxed to developers late in production for Japan's release.
- Brian and Max compare that look to Final Fantasy characters and joke how it would've stuck out amid the game's original art direction.
First-Time Terror: Dogs Through The Window
- Brian recalls playing Resident Evil on a CRT with lights off and the dogs-jumping-through-window moment terrifying him.
- Max and Brian connect that early fear to how the series inspired later zombie media like 28 Days Later.
Resident Evil As Cinematic Puzzle Box
- Max and Brian argue Resident Evil pioneered deliberate cinematic horror and replayable design, not just survival mechanics.
- They highlight the mansion as an interactive puzzle box that rewards speedruns and replay strategies.


