

Visualizing Math with Freya Holmér
Jan 23, 2020
Freya Holmér, a veteran in the games industry, discusses her passion for math and making it accessible through visualizations. Topics include math for game development, radians, low persistence in VR, motion blur, cross product, and mathematical art.
Chapters
Transcript
Episode notes
1 2 3 4 5 6
Introduction
00:00 • 2min
The History and Impact of Math Animation
01:45 • 10min
Creating Smooth and Realistic Animations in Unity
11:43 • 7min
Visualizing Math with Motion Blur and Low Frame Rates
18:41 • 2min
Understanding Perception and Motion Sickness in Virtual Reality
21:03 • 7min
The Concept of Tau: A New Way to Measure Angles
27:41 • 7min