
 Game Scoop!
 Game Scoop! Game Scoop! 831: Join Us for Game Spook - If You Dare!
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 Oct 30, 2025  Dive into the spine-chilling world of spooky retro games and The Outer Worlds 2 in this Halloween-themed discussion. Discover insights about the stealth-puzzle horror game Iyer and hear the hosts share their thoughts on games that unexpectedly give off eerie vibes. Enjoy a nostalgic trip flipping through a 1990 gaming magazine, complete with quirky ads and vintage reviews. Plus, join in on the fun with a guessing game that reveals the survival-horror classic Parasite Eve. Get ready for a ghoulishly good time! 
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Outer Worlds 2 Feels Much Bigger Than Before
- The Outer Worlds 2 expands significantly on the first game with bigger planets and extended exploration.
- Damon Hatfield and others find its scale and writing a clear improvement over similar recent sci-fi RPGs.
Design Double-Jump With Practical Limits
- Use double-jump mechanics to expand traversal without removing challenge by limiting effectiveness at terminal velocity.
- Design healing items widely available but balance other realism elements like fall damage or encumbrance consistently.
Realism And Convenience Often Clash In RPGs
- Modern open-world RPGs often mix realism and convenience inconsistently, e.g., no encumbrance but realistic fall damage.
- That design tension shapes player expectations about the kind of fun versus simulation a game offers.
