The podcast discusses various topics including adventures in Zephra, creating a detailed costume, meeting new characters Nell and Fern, a thrilling aerial battle, and discovering a unique connection with a god. They also explore the origins of Titans, unwind at a tavern, prepare and perform a scry spell, journey through glowing water, seek help from a person named D, and encounter a massive bird attack. The hosts vividly portray the vibrant city streets and bid farewell after discussing a mystical spell called Strayon.
Orm expresses love and gratitude for his family and pays respects at their graves.
The group enjoys the thrill and freedom of hang gliding over the town.
They reflect on the brevity of life while visiting memorial plateaus.
Letters, Fjord, and Chutney have an adventurous sky sailing experience.
Laudna meditates and discusses forming a group or church with her guide, Delilah.
The group plans to visit the Voice of the Tempest and check on Big D to continue their mission.
Deep dives
A Visit to Nell's House and Family
Orm visits Nell's house and family, expressing his love and gratitude for his parents and his brother. He pays his respects at the graves of his father, Derg, and his brother, Will.
Hang Gliding Adventure
The group meets Uli, the hang gliding instructor, and convinces him to let them try it out. They each take turns hang gliding over the town, enjoying the thrill and freedom of flight.
A Moment of Reflection at the Memorial Plateaus
The group visits a series of memorial plateaus, paying their respects to the fallen of Zephra. They take a moment of silence and reflect on the beauty and brevity of life.
Sky Sailing Excitement
Letters, Fjord, and Chutney have an exhilarating sky sailing adventure with Uli, flying loops and enjoying the freedom of the skies. They even try some aerial maneuvers and dogfighting in the air.
Downtime in Zephrum: Enjoying the Evening
Laudna and the group spend the evening at a beer garden, indulging in drinks and conversation. Laudna takes a moment alone to meditate and reaches out to her guide, Delilah. They discuss the possibility of finding more automatons like Laudna and the idea of forming a group or church. Meanwhile, the rest of the group enjoys the evening, with some comedic moments and scrying attempts. They decide to sleep on Orym's roof for the night and plan to visit the Voice of the Tempest in the morning.
Scrying on Dancer
Laudna uses her scrying ability to check on Dancer and sees her stumbling through a city street in Emon. She appears to be drunk and is followed by two mechanical creatures. Laudna observes as Dancer leans against a wall, watches people pass by, and throws up into glowing water before continuing to walk. After the scrying, the group discusses their plans for the following day, including speaking with the Voice of the Tempest and checking on Big D.
Preparing for the Morning
After a restful sleep, the group wakes up and prepares for the day. They consider getting breakfast and bringing muffins to Keyleth and Big D, and discuss visiting the Voice of the Tempest later in the morning. They gather their belongings and make their way through the waking city towards their destinations.
Arriving at the Voice of the Tempest
The group arrives at the structure of the Voice of the Tempest in the central square. They see her on the balcony, already awake and watching the sunrise. As they approach, she greets them and they exchange pleasantries. They prepare to discuss their plans and ask for her help.
Dancer agrees to help in fixing the world
The summary covers the protagonist approaching Dancer for help in fixing the world. Dancer initially refuses, but eventually agrees to help.
The mysterious bird attack
During the conversation, a bird attacks the group, but they manage to destroy it.
The plan to visit the tree
The group plans to visit a tree in Basserris where they hope to find assistance in fixing an old piece of technology.
Dancer's change of heart
Dancer decides to join the group and help them in their mission to fix the world.
Bells Hells take some time to enjoy Zephrah before resuming their search for answers and aid in their fight against Ludinus and the Ruby Vanguard...
Twitch subscribers gain instant access to VODs of our shows like Critical Role, Exandria Unlimited, and 4-Sided Dive. But don't worry: Twitch broadcasts will be uploaded to YouTube about 36 hours after airing live, with audio-only podcast versions of select shows on Spotify, Apple Podcasts & Google Podcasts following a week after the initial air date. Twitch subscribers also gain access to our official custom emote set and subscriber badges and the ability to post links in Twitch chat!
"It's Thursday Night (Critical Role Theme Song)" by Peter Habib and Sam Riegel
Original Music by Omar Fadel and Hexany Audio
"Welcome to Marquet" Art Theme by Colm McGuinness
Additional Music by Universal Production Music, Epidemic Sounds, and 5 Alarm
Character Art by Hannah Friederichs
Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.
Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it’s useful: http://bit.ly/PsycomResources
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