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What kinds of planning do product managers do in game development?
We discuss the kinds of planning in concept/pre-production, production, and in live ops.
What kinds of revenue forecasting and analysis should you do?
How to plan for big innovations vs. incremental liveops beats?
GUEST:
- Adam Telfer, Senior Director of Product - Head of Central Product at WB Games: https://www.linkedin.com/in/adamtelfer/
HOSTS:
- Joseph Kim, CEO at LILA Games: https://www.linkedin.com/in/jokim/
- Brett Nowak, CEO at Liquid & Grit: https://www.linkedin.com/in/brett-nowak-8920675/
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GameMakers Newsletter: https://gamemakers.substack.com/