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Dungeon Master's Toolkit

076 - Arcane Mirage, Map Making, Creating Through Play, Siege!

Sep 8, 2023
Arcane Mirage shares their journey of discovering their passion for mapping. Transitioning from player to Dungeon Master, overcoming preparation challenges, and starting with new players. The benefits of homebrewing in Dungeons & Dragons and creating unique elements. Exploring the properties and economy of crystals in the game. Discussing the idea of a healing spell turned weapon. Prepping strategies for running a game as a DM. A unique castle siege session in a Dungeons and Dragons campaign.
44:51

Podcast summary created with Snipd AI

Quick takeaways

  • Creating homebrew worlds and maps can engage both seasoned and new players in tabletop role-playing games.
  • Implementing real-time elements and encouraging player creativity can lead to exciting and dynamic sessions during a castle siege in a campaign.

Deep dives

Becoming a Dungeon Master and Creating Homebrew Worlds

The episode features an interview with Kane Mirage, a mapmaker and Dungeon Master (DM) for tabletop role-playing games. Kane explains how they got started in the world of TTRPGs after overhearing friends playing and wanting to be involved. They began as a party healer and eventually transitioned to being a DM. Kane prefers creating homebrew worlds and maps, finding it more engaging for both seasoned and new players. They enjoy the storytelling and homebrewing aspects of being a DM, creating unique monsters, magic items, and locations for their campaigns.

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