

#15 [TOPIC] - Playing Published Adventures with Tana Pigeon (Mythic)
Mar 19, 2025
In this lively chat, Tana Pigeon, a key figure in the solo roleplaying scene and contributor to Mythic Magazine, delves into the art of playing published adventures solo. She shares her innovative 'Deconstruct the Known' method, enhancing unpredictability in gameplay. Tana discusses the joys and challenges of solo storytelling, emphasizing creativity and spontaneity. The conversation also features a fun live demonstration using a random adventure, showcasing the excitement of solo roleplaying and guiding listeners to explore their own adventures with confidence.
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Episode notes
Try Published Adventures
- Consider playing published adventures solo, despite them being designed for groups.
- They offer unique content and structure otherwise inaccessible to solo players.
Modules Matter
- Published modules are a significant part of the role-playing world.
- Solo players often miss out on this content due to its social design.
Sandbox vs. Published
- PJ Sack's most enjoyable solo experiences involved sandbox games with Mythic, not published adventures.
- He found published adventures somewhat restrictive despite using various solo techniques.