Kinda Funny Gamescast: Video Game Podcast

From Sifu to Rematch: The Sloclap Interview - Kinda Funny Gamescast

Aug 4, 2025
Pierre Tarno, the creative director at Sloclap known for his work on Sifu, dives deep into the development of their new competitive football game, Rematch. He shares insights on player engagement, community feedback, and future updates. The conversation also touches on innovative collaboration ideas and monetization strategies that can reshape player experiences. Tarno emphasizes the studio's commitment to original content and community involvement, revealing exciting prospects for upcoming projects and the challenges of enhancing online gameplay.
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ANECDOTE

Rematch's Engaging Game Rhythm

  • Pierre Tarno observed that Rematch's rhythm shifts from medium to high intensity when the ball approaches players.
  • This dynamic pacing and critical decision-making keep players engaged and striving for improvement.
INSIGHT

Volley Pass Anchors Gameplay

  • The volley pass mechanic encapsulates the game's core pillars: feeling amazing, being part of a team, and experiencing pressure.
  • This mechanic provides dynamic, team-oriented moments that accelerate game tempo and excitement.
INSIGHT

Rematch Appeals Beyond Football Fans

  • Rematch draws not only football fans but also players who enjoy team-based competitive multiplayer games.
  • Its tactical and team-focused gameplay appeals broadly beyond traditional football audiences.
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