
 RustShip - a RustLang podcast Rust in Art - Lisa Passing
 Jan 14, 2024 
 Lisa Passing, a creative technologist and game-maker known for blending embedded hardware with interactive art, shares her journey into game development. She highlights the importance of low-level systems for learning and discusses the role of math in game design. Lisa delves into alt-control games and how unconventional controllers enhance interaction. She emphasizes Rust's growing ecosystem for game creation and recommends tools like ggez and Bevy for newcomers, while also sharing insights on organizing events in the Rust community. 
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From Web Dev To Creative Systems
- Lisa recounts shifting from front-end and full-stack work to making games and creative interactive projects.
 - She values designing systems and rules that shape player decisions over traditional web work.
 
Fundamentals Help Game Design
- Math helps when designing movement, aiming, and collision but engines can hide it.
 - Learning fundamentals by building low-level systems builds deeper understanding.
 
Embrace Broad Tech Skills
- Embrace varied technologies instead of specializing narrowly to stay creative and flexible.
 - Use the title 'creative technologist' to frame cross-disciplinary, experimental work.
 



