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GANTheftAuto: Harrison Kinsley on AI-Generated Gaming Environments - Ep. 151

Sep 8, 2021
29:46
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1
Introduction
00:00 • 2min
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2
Game Gan - I Wanted to Play the Pack Man Game
01:45 • 4min
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3
No Grandtheft Auto
06:08 • 2min
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4
Training Gans - What's the Process Like?
08:24 • 2min
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5
How to Train Multiple Agents at the Same Time?
09:58 • 3min
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6
How Much Has It Affected Your Deep Learning Project?
12:33 • 4min
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7
Gantheft Auto Fiver - A Playable Stretch of It
16:07 • 6min
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8
Are You Making Other Things Right Now?
22:03 • 3min
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9
The Future of Game Engines?
24:52 • 2min
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10
The Best Drum Store in the World?
27:06 • 3min
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Machines have long played games - think of Deep Blue or AlphaGo. Now they're building them. GANTheftAuto creator Harrison Kinsley talks about his creation on the latest episode of the AI Podcast. https://blogs.nvidia.com/blog/2021/09/08/gantheftauto/
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