

Game Key Cards and the Importance of Physical RPGs
More like Lame Key Cards. Kat, Nadia, Eric, and Victor discuss the pros and cons of physical vs digital and what it means specifically to the history and culture of RPGs. Could it be that sometimes BOTH approaches are appropriate and that instead of pitting them against each other we should be addressing the underlying corporate systems that prevent us from experiencing art as anything other than consumers? Probably!
Tune in to live recordings of the show every Saturday morning at https://www.twitch.tv/bloodgodpod, subscribe for bonus episodes and discord access at https://www.patreon.com/bloodgodpod and celebrate our 10th Anniversary with new merch at https://shop.bloodgodpod.com
Note: Microsoft and the Xbox brand remain subjects of the BDS (Boycott, Divestment, Sanctions) movement for their complicity in the ongoing apartheid and genocide of Palestine. In the interest of journalism we've chosen to cover Microsoft but encourage you to visit https://www.bdsmovement.net/microsoft for more information.
Also in this episode:
-
The joy of getting a map with a game
-
The frustration of downloading mandatory patches
-
EA really is the worst
-
What Tales game needs a remaster
-
Hernias and Ronald McDonald
Timestamps:
-
6:30 - Main Topic - Game Key Cards and the Importance of Physical Game Releases
-
1:05:14 - Random Encounters
-
1:11:04-ish - The Tavern - Dragon Age and Mass Effect Remasters, Tales of Xillia Remaster
-
1:34:00 - Nadia's Nostalgia Nook
Music Used in this Episode:
-
Do Your Best - [Breath of Fire III]
-
Pub - [Lunar Knights]
-
A Curious Tale - [Secret of Mana]
-
The Hollow City - [Tales of Xillia 2]
Learn more about your ad choices. Visit megaphone.fm/adchoices