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The Hustle Daily Show

Pippin: Apple’s failed gaming console

May 23, 2024
Analyzing why Apple's Pippin gaming console failed in 1996, discussing its challenges in the gaming industry. Plus, Mattel's entry into games and a Froot Loops-flavored Icee. Join hosts Jon Weigell and Juliet Bennet for more interesting stories.
15:09

Podcast summary created with Snipd AI

Quick takeaways

  • Apple Pippin failed due to high pricing compared to competitors.
  • Steve Jobs' return to Apple led to the discontinuation of the Pippin, signaling a shift in strategy towards in-house hardware development.

Deep dives

Introduction to Apple Pippin Console

In 1996, Apple ventured into the gaming console market with the Apple Pippin, created through a partnership with a Japanese toy maker, Bandai. The device, with a simplistic Apple operating system, aimed to not only provide gaming entertainment but also serve educational purposes. Offering internet connectivity, keyboard and mouse support, and a wireless controller, the Apple Pippin was positioned as a multi-functional machine.

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