Consider This from NPR

Video game performers are on strike — and AI is the sticking point

Aug 2, 2024
Amanda Cody, a Michigan State University professor and expert in the video game industry, discusses the crucial roles of voice and performance capture artists in bringing video game characters to life. As the gaming industry thrives, performers are striking over AI's threat to their jobs. She highlights the complexities of unionizing efforts, the parallels to Hollywood labor movements, and the ethical challenges posed by AI. The dialogue emphasizes the growing recognition of voice actors and the urgent need for better protections in their field.
Ask episode
AI Snips
Chapters
Transcript
Episode notes
ANECDOTE

Cyberpunk 2077 AI Voice Replication

  • Cyberpunk 2077 used AI to replicate a deceased actor's voice with family permission.
  • They hired a new voice actor and used AI to make their voice sound like the original actor's.
INSIGHT

Motion Capture Sticking Point

  • Voice acting protections have been mostly agreed upon in union negotiations.
  • Motion capture is a sticking point, with debate on whether it's 'performance' or 'data'.
INSIGHT

Motion Capture as Acting

  • Motion capture is acting, involving physical embodiment of the character.
  • There's specialized training for motion capture, making it a distinct skill set.
Get the Snipd Podcast app to discover more snips from this episode
Get the app