The Vergecast

The rise of the audio-only video game

May 12, 2024
Paul Bennun, a game developer known for pioneering audio-only games like Papa Sangre, discusses the unique world of sound-driven gaming. He highlights how innovations like binaural audio and the iPhone 4 transformed this genre. Bennun shares insights on designing engaging gameplay experiences that prioritize sound over visuals. He also delves into the storytelling potential of audio-only games, emphasizing their artistic value and accessibility. Listeners will discover the exciting evolution and future possibilities within this immersive gaming landscape.
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ANECDOTE

Bennun's Early Work

  • Paul Bennun's early game creation involved copying code from magazines for a BBC Model B.
  • He later directed a video game version of "You Don't Know Jack," focusing heavily on audio production.
INSIGHT

iPhone 4's Impact

  • The iPhone 4's hardware acceleration for floating-point math was crucial for real-time binaural synthesis in mobile games.
  • This allowed for the creation of immersive audio experiences.
ANECDOTE

Papa Sangre's Gameplay

  • Papa Sangre, an audio-only game, featured a journey through five palaces to escape.
  • Players used sound to navigate and avoid enemies, as visuals were absent.
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