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Software Engineering Daily

Fallout: London with Daniel Morrison Neil and Jordan Albon

Jan 15, 2025
Daniel Morrison Neil, who led music composition and voice acting, and Jordan Albon, the lead 3D artist for Fallout: London, dive into their ambitious mod project. They discuss the transformation of Fallout 4 into a post-apocalyptic London, revealing unique British aesthetics and horror influences. The duo shares insights on the challenges of development, from creative collaboration to distribution hurdles, and the importance of community feedback. Their experiences illustrate the passion behind this extensive indie gaming venture.
01:14:36

Podcast summary created with Snipd AI

Quick takeaways

  • Fallout: London showcases the potential of indie teams to create richly detailed open-world RPGs despite limited resources and volunteer efforts.
  • The project radiates a unique British aesthetic while preserving the classic Fallout feel, showcasing the effective blend of creativity and cultural authenticity.

Deep dives

Overview of Fallout London Mod

Fallout London is a comprehensive total conversion mod created by Team Fallon, set in a post-apocalyptic version of London within the Fallout 4 universe. The project has been developed over five years and features all-new storylines, soundtracks, and 3D assets, retaining the quintessential feel of the Fallout series while infusing a unique British twist. The mod includes a diverse array of characters and quests, immersing players in an environment that reflects the melancholic charm of London. This ambitious endeavor highlights the potential of indie teams to create expansive open-world RPG experiences despite being volunteer-driven.

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