

More Than Playing Games: Building a Democratizing Platform With Dan Sturman, CTO of Roblox
So many tech companies take a slash and burn approach in order to get their product to market as quickly as possible. Dan Sturman, CTO at Roblox, shares why Roblox takes a much more deliberate approach concerning its platform that is the foundation for many different worlds.
Tune in to learn:
- How did Roblox start out as a world-builder? (02:19)
- Why does Roblox use physics as a creative baseline? (04:59)
- Why is Roblox building its own cloud? (10:16)
- How can Roblox apply to education? (15:11)
- What’s the future of Roblox and the market? (20:05)
- How does Roblox recruit innovatively? (26:46)
- How does Roblox deal with security, privacy, and protecting users? (30:33)
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