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Three Moves Ahead 57: Supreme Commander 2 and Command & Conquer 4
Mar 23, 2010
00:00
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Episode notes
Troy, Tom and Julian devote the hour to dissecting the surprisingly good
Supreme Commander 2
and the disappointing
Command & Conquer 4: Tiberian Twilight
. Why does SupCom 2’s deviation from the franchise formula make the game better? Why is it like Sins of a Solar Empire and Demigod? Do we want to gain experience points in our RTSes? When good design meets bad design in the same package, what wins? And come hear how disorganized we are for PAX!
Tom Chick’s review of SupCom 2
Tom Chick’s review of C&C 4
Troy Goodfellow’s review of SupCom 2
Quarter to Three Community podcast on SupCom 2
The Flash of Steel Store