

Have You Ever Played A Game By Email?
Nov 19, 2024
Richard Rognlie, creator of Gamerz.net, dives into the nostalgic world of play-by-email games. With a programming background that spans from self-taught BASIC to web development, he shares insights on over 270 games hosted on his platform. Richard discusses the mechanics of asynchronous gameplay, challenges in game design, and the community dynamics of email gaming. He reflects on personal gaming experiences from his childhood, the future of email-based games, and innovative twists to classic games like Risk. A fascinating discussion that blends tech and play!
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Intro
00:00 • 2min
Nostalgia and Email Backgammon
01:36 • 7min
From Connect 4 to Email-Based Games: A Technical Journey
08:35 • 3min
The Mechanics of Email Gaming
11:35 • 3min
Exploring Open Source Gaming and Community Interactions
14:53 • 3min
Exploring Innovations in Email-Based Games
17:40 • 5min
Exploring the Party Game Werewolf
22:27 • 2min
Gaming Beyond Time: The Asynchronous Revolution
24:46 • 7min