

WWW #37: Who Goes There
54 snips Nov 5, 2024
In a world shrouded in war and magic, characters face the shock of a powerful sorcerer's might. The banishment of a key spirit adds emotional depth, highlighting bonds among the team. As they navigate daunting forests and spectral mysteries, humor emerges amid tension. A new cartographer joins the ranks, sparking amusing exchanges. Strategic discussions unfold over the haunted town of Abyssin, blending risk with camaraderie. Clever tactics surface as a fox embarks on a mission, leading to whimsical encounters with other creatures.
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Episode notes
Firebringer's Banishment
- The party witnesses a magical disruption involving a large bird of prey and imperial airships.
- They realize a powerful sorcerer banished Firebringer, a spirit who had helped them.
Sorcerer of Gauthwai
- The sorcerer who banished Firebringer is from Gauthwai, head of a noble house, and very powerful.
- They are only deployed for important opportunities and shouldn't be trifled with.
Airship Vulnerability
- Imperial airships are present but vulnerable if they descend too low.
- They present easy targets below the cloud line.