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The Great Online Game is an infinite video game that plays out constantly across the internet. It uses many of the mechanics of a video game, but removes the boundaries. You’re no longer playing as an avatar in Fortnite or Roblox; you’re playing as yourself across Twitter, YouTube, Discords, work, projects, and investments.
Packy McCormick is the founder of the Not Boring Club, a newsletter on business strategy and pop culture. This episode is narrated by Packy himself.
We were referred to this post by Li Jin, our most recent guest on the NFX Podcast. Read the full essay here - https://www.notboring.co/p/the-great-online-game
(0:00) Introduction to the episode and Packy McCormick's insights (1:34) Deep dive into crypto and its significance in the online game (2:08) Impact of social media on the great online game (4:59) Understanding successful game design and its relevance to the online game (8:02) Real-life examples of players in the great online game (11:38) Intersection of the creator economy and the great online game (13:26) Exploration of crypto's value in the online gaming community (15:20) The role and potential of DAOs in the great online game (17:24) Applying game design principles to the online game (19:20) Personal experiences and the meta game within the great online game (20:01) Podcast outro