

Empowering Creators with Real-Time Graphics with Natalya Tatarchuk
Feb 22, 2022
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Introduction
00:00 • 5min
Live Games for Destiny
04:47 • 2min
Unity Soft Work for Graphics, What's Your Role at Unity?
06:25 • 4min
How to Get Your Mind to Something, You Don't Give Up, Right?
10:55 • 2min
Real Time Rendering Engine
12:41 • 2min
How Far Are We From Conversions?
14:37 • 3min
Convergence Is a Critical Part of Creativity
17:14 • 5min
Bringing Productivity to the Masses
22:34 • 6min
A Rig O, a Crow Walker and Fly?
28:05 • 4min
Creating an Ano Line Arm Is a Responsibility
32:18 • 2min
The Role of Open Source in the Game Engine Industry
33:52 • 3min
Is Open Standards a Critical Part of Emerging for the Metiverse?
37:02 • 2min
How to Challenge the Newc Economy?
39:23 • 2min
Creating a Fair Business Model in the Creator Economy
41:14 • 3min
How Do We Create Durable Content?
43:44 • 2min
The Dream Steam From Manya Mole Into Alex Evans
45:29 • 2min