The Besties

Metroid Prime 4 vs. Ooo: Showdown of the Search Action Games

9 snips
Dec 12, 2025
Metroid Prime 4 has finally arrived, sparking a lively debate about its development and whether it delivers a 2025 experience. The hosts dive into the game's atmospheric dungeons, contrasting standout moments with pacing issues in its open world. Meanwhile, OO is introduced as a charming puzzle game that teaches through exploration. The discussion also touches on the Switch 2’s launch lineup, ergonomics, and listener questions about the future of Nintendo. Plus, they share favorite idle games and tease their upcoming Game of the Year talk!
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INSIGHT

Game Feels Pieced Together

  • Metroid Prime 4 feels piecemeal and reflects a fractured development history.
  • Chris Plante says different sections feel like they were made by different teams over many years.
INSIGHT

Unclear Control Intent Weakens Design

  • Justin McElroy found the Switch 2 mouse support and control options inconsistent.
  • He argues the game doesn't commit to a single ideal playstyle and that weakens the experience.
INSIGHT

Dungeons Deliver Atmosphere

  • The game nails atmospheric dungeon design and exploration loops.
  • Griffin McElroy praises specific dungeon setpieces and the sense of being on an alien planet.
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