Tech enthusiast Victoria Song and spatial computing expert Wes Davis discuss Apple's Vision Pro after five months, covering its features, updates, and future prospects. They touch on eye health, Apple's focus on a cheaper headset, and demos. Developers from Sandwich Vision talk about their 3D VR apps. The podcast explores the device's VR experiences, social interactions, eye hygiene, design considerations, and app development for the Vision Pro.
The Apple Vision Pro offers a unique VR experience blending real surroundings with immersive environments.
After 5 months, reviews reflect on software advancements, VR experiences, and challenges like eye strain.
Users highlight benefits of immersive focus, virtual theater experiences, and challenges like eye strain.
Developers focus on creating innovative apps for Vision Pro, exploring unique user experiences in spatial computing.
Deep dives
Exploring the Apple Vision Pro Features
The Apple Vision Pro offers the ability to adjust between seeing actual surroundings and immersive environments, providing a unique VR experience. Users can customize the digital environment to blend with real surroundings, facilitating focus and entertainment.
Reviewing the Apple Vision Pro after 5 Months
After 5 months since the launch of the Apple Vision Pro, a review reflects on the device's software and hardware advancements, the VR experience, and the novelty wearing off. Developers and users share insights, emphasizing its unique features and evolving technology.
Challenges and Benefits of Vision Pro Usage
Users share experiences of using the Vision Pro for work and entertainment, highlighting challenges like eye strain and comfort issues. However, potential benefits such as immersive focus during work, virtual movie theater experiences, and interactive gaming are also noted.
Future Directions in Vision Pro Development
Discussions on enhancing Vision Pro apps reveal a focus on creativity and innovation within the spatial computing domain. Developers explore possibilities like creating immersive TVs and movie theaters, envisioning unique user experiences and entertainment options.
Sandwich's Impact on Vision Pro Apps
The development team at Sandwich discusses the creation of apps like Television and Theater for the Vision Pro. By blending storytelling with technology, they aim to push boundaries in spatial computing, leveraging the device's features to offer engaging and innovative user experiences.
Challenges in Designing TV Interaction for AR and VR Devices
Designing interactions for AR and VR devices, particularly televisions, presents new challenges due to the evolving technology landscape. The development team faced uncertainties on user interactions, control panel complexities, and contextual button placement. The innovative approach included creating a drawer gallery for controls, demonstrating the uncharted territory of designing user experiences for emerging technologies.
Exploring the Evolution and Challenges of Vision Pro Development
The progression of Vision Pro heralds a new age in technology integration and user interaction. The initial testing phase at Apple's developer labs showcased the transformative potential of integrating AR and VR experiences with tangible benefits. The evolving technology landscape, featuring updates like Vision OS 2, highlights the iterative nature of device advancement and the collaborative relationship between developers and platform providers.
Today on the flagship podcast of spatial computing:
The Verge’s David Pierce chats with Victoria Song and Wes Davis about using the Vision Pro for the five months that it's been available to the public. The group details what works, what doesn’t, and what’s next for the device.
David chats with the folks at Sandwich Vision, who create Vision Pro apps called Television and Theater, about why they made 3D-rendered versions of CRT TVs in virtual reality.