
Voices of VR #1679: The Matrix at Cosm Expands Film Beyond the Frame with Cinematic Shared Reality
Nov 5, 2025
Alexis Scalice, Vice President of Business Development and Entertainment at Cosm, shares insights about the groundbreaking "Cinematic Shared Reality" experience at Cosm, where The Matrix is redefined within an immersive dome. She explains how the expansion beyond the classic 16x9 frame enhances emotional impact and audience engagement. The discussion covers the collaboration with creative partners, the art of selecting scenes, and the innovative use of lighting and color to evoke feelings. Alexis also hints at exciting future projects, including Willy Wonka.
AI Snips
Chapters
Transcript
Episode notes
Expanding The Frame Deepens Immersion
- Cosm expanded a 16:9 Matrix frame into an 87-foot dome to create over 50 supplemental scenes that deepen immersion.
- The extra peripheral content amplified emotional beats and created awe without altering the original film.
Host's High Praise Versus Blumhouse Examples
- Kent Bai rated The Matrix at Cosm a 10 out of 10 and contrasted it with lower-rated Blumhouse Enhanced Cinema examples.
- He noted The Matrix used ~50 scenes while The Black Phone offered only a few, reducing impact.
Keep The Film The Hero While Enhancing It
- Do treat legacy films as opportunities to reinvigorate fandom by keeping the original film intact while adding immersive layers.
- Collaborate tightly with rights holders to preserve story integrity while enhancing experience.
