

Building Zed's agentic editing (Interview)
69 snips May 7, 2025
Nathan Sobo, a GitHub engineer and developer behind Zed, discusses cutting-edge features of the new AI-native editor, Zed. He dives into the concept of agentic editing, enabling seamless collaboration at 120fps in a multiplayer setting. Nathan emphasizes the evolving role of AI, transforming traditional coding into a more interactive experience. They also explore innovations like dark mode and edit predictions, enhancing user experience while balancing automation and human input in coding practices.
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Review Edits via Multi-buffers
- Review all agent edits in Zed's multi-buffer before accepting changes.
- Use multi-buffers as a virtual single file for coherent large scale edits across files.
Adam's Hands-On Agentic Experience
- Adam shares his experience using Zed's agent to improve his Jekyll YAML config file smoothly.
- The agent handled branching, stashing, and committing code, making it feel like collaborative coding.
Nathan's AI-Assisted Shader Coding
- Nathan used AI to vibe code complex shader outlines, achieving 80% completion.
- A teammate then helped finish it, illustrating collaborative human-AI coding.