Creating an Icon: TOPH! with Mike DiMartino and Bryan Konietzko
Aug 2, 2022
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Mike DiMartino and Bryan Konietzko, co-creators of Avatar: The Last Airbender, discuss Toph's origin story and her evolution as a character. They touch on the original concept designs for Toph, the collaborative process with writers and animators, and the impact of her character on fans. They also talk about the decision to make Toph a girl, her unique abilities as a blind earthbender, and the challenges they faced in convincing the network. The speakers also discuss the impressive voice acting for Toph and her impact as a queer icon.
Toph's character design was carefully crafted to visually convey her blindness, with soft cloudy irises, limited eye movement, and rules that she never blinks, highlighting her unique perspective and abilities as an Earthbender
Toph introduced the concept of metalbending, showcasing her exceptional skills and expanding the possibilities and limits of bending in the Avatar universe
Deep dives
The Creation of Toph Beifong
Toph Beifong, a powerful Earthbender and a central character in the Avatar universe, was conceptualized by Mike DeMartino and Brian Konietzko, the creators of Avatar: The Last Airbender. Originally envisioned as a teenage boy, Toph was meant to be a muscular jock-like character. However, Aaron Ehasz, who worked on the show, suggested that Toph should be a girl, providing a unique energy and dynamic to the group. After convincing resistance from the network, Toph was brought to life as a tiny, blind Earthbender with a distinct personality. Her introduction into the group disrupted the existing dynamic and sparked conflicts and tensions with the other characters, particularly with Katara. Toph's blind character design was carefully crafted in animation to convey her blindness, from her cloudy irises and absence of eye highlights to her intentionally limited eye movement and refusal to make eye contact when she interacts with others. Toph's representation as a powerful, confident, and defiant character has resonated with fans of all ages and backgrounds, inspiring different people in various ways, from being a queer icon to providing a relatable figure for those who embrace their unique features or abilities.
Toph's Name and Design Inspirations
The name Toph was created by Mike DeMartino and was chosen early in the development of the series. It was a cool and catchy name that spoke to the character's nature. The design of Toph, on the other hand, was inspired by Rangay Murata's artwork, specifically Murata's designs for the anime series 'Blue Submarine No. 6.' Toph's Earth Kingdom costume drew inspiration from traditional Chinese ethnic groups, while her hairstyle with pom-poms was an intentional contrast to characters in action movies who often have impractical hair covering their face. Toph's character design was carefully crafted to visually convey her blindness, with soft cloudy irises, limited eye movement, and rules that she never blinks. These design choices helped to distinguish her as a unique character and reinforce her unique perspective and abilities as an Earthbender.
Toph's Impact and Fan Feedback
Toph has made a significant impact on fans of the show, resonating with different people for various reasons. She has become an inspiring figure for individuals who are differently abled, with her representation as a blind character being recognized and appreciated by individuals who share similar experiences. Additionally, Toph's character has transcended expectations and stereotypes, attracting fans from various backgrounds, including tough-looking individuals who unexpectedly connect with her character. Toph's representation has challenged traditional ideas of masculinity and femininity, showcasing the importance of different energies and the complexity of human identity. The positive reception and feedback from fans have validated the creators' decision to make Toph a girl and have vindicated their efforts to create diverse and relatable characters in the series.
Toph's Unique Abilities and Legacy
Toph's Earthbending abilities went beyond the traditional bending techniques, as she introduced the concept of metalbending to the series. Initially limited by the fact that earthbenders could not bend metal, the idea of metalbending was introduced to overcome the technological advantage of the Fire Nation, who relied heavily on metal-based technology. Toph's unique talent and ability to bend metal showcased her exceptional skills and further expanded the possibilities and limits of bending in the Avatar universe. Her character design and fighting style, influenced by characters like Daredevil, added further depth and intrigue to her character. Through Toph, the creators explored different fighting techniques, visualizations, and challenges in portraying her unique way of seeing and interacting with the world, ultimately creating a multifaceted and memorable character with a lasting legacy.
Janet and Dante reconnect with their “two dads” to hear more about Toph’s origin story! A character as iconic as Toph deserves a whole episode about how she came to be! Mike DiMartino and Bryan Konietzko reminisce about their original concept designs for Toph and how they evolved during the collaborative process with writers and animators, as well as their memories of Jessie Flowers (aka Michaela Jill Murphy) — the voice is behind fan-favorite Toph lines like “Twinkle Toes!"