Intentionally Blank

The Origin Of Gaming — Intentionally Blank Ep. 163

Jul 17, 2024
Bestselling fantasy author Brandon Sanderson and Dan Wells reminisce about their favorite arcade games. They discuss the puzzle-like formulas in Nolan movies and reflect on the evolution of gaming from arcades to home consoles. The conversation covers flawed arcade incentives, timer mechanics, and the nostalgic rise and fall of arcades versus home gaming.
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ANECDOTE

Arcade Games Used Timers to Limit Play

  • Arcade games had timed gameplay to encourage quarter insertions and hinder long play sessions.
  • Games like Cadash and Gauntlet used life timers that forced players to hurry, impacting gameplay style.
INSIGHT

Arcades as Expensive Social Spaces

  • Arcades were social hubs where kids gathered to play and compete around the cabinets.
  • Despite the culture and fun, arcades were expensive and relied on monetization through quarters.
ANECDOTE

Disappointing Pac-Man Atari Port

  • First home port of Pac-Man on Atari 2600 was extremely disappointing with flickering and poor graphics.
  • Most players preferred playing Mrs. Pac-Man which had better colors and gameplay at home.
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