

#149. Talking D&D 2024 with the WotC Design Team
Aug 7, 2024
Join WotC designers Makenzie De Armas and Justice Ramin Arman as they discuss the exciting features of the upcoming 2024 Player's Handbook. They dive into innovative healing spells, unique character creation processes, and the revamped Monster Manual, including new abilities for dragons. Get an inside look at Project Sigil—a 3D virtual tabletop tool—and explore the creative chemistry between gameplay mechanics and narrative art. Plus, enjoy humorous anecdotes from their Gen Con experiences and hints about the game-changing title, Draw Steel!
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10
Intro
00:00 • 2min
Reconnecting at GenCon
01:48 • 3min
The Community and Creativity of Tabletop Gaming
05:11 • 2min
Cocktails and Campaigns: The D&D Experience
07:01 • 9min
Crafting Characters in D&D 2024
16:20 • 6min
Evolving Healing Spells in D&D 2024
21:58 • 14min
Evolving Dragons: Design and Art in D&D 2024
36:05 • 12min
Monsters, Dungeons, and Candy: The Evolution of Tabletop Gaming
47:51 • 5min
Humorous Conspiracies and New RPG Announcements
52:57 • 2min
Journey Through TTRPG Design
55:21 • 8min