

145 - Asking better questions to get cozy, juicy or real with each other with Jed & Sophia Lazar
A game is just a game - silly, playful, and only useful for breaking the ice, right?
Not if you ask Sophia and Jed Lazar, who have designed a card game that helps participants share, listen, and connect in a deep way.
Cozy Juicy Real has been tried everywhere from kitchen tables to corporate board rooms and its founding partners attest to the same results - strengthened connection and communication.
So, how have they done it? What are the misconceptions about games that they’re proving wrong? And can a board game really hold space for people to share their true selves?
Listen in for the answers to these questions - and many more!
Find out about:
- Jed & Sophia’s journey into facilitation, facilitating together, and creating Cozy Juicy Real
- How a game can be designed to hold space for a group
- How Jed and Sophia have learned to incentivise deep listening
- Why asking questions is a muscle we can grow, not an innate talent
- How Jed and Sophia safeguard participants whilst creating space for deep, emotional connection
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Questions and Answers
[01:21] When did you start calling yourself a facilitator – and do you?
[03:56] What do a protest and a workshop have in common?
[04:41] What’s the story behind Cozy Juicy Real and when did you first start facilitating together?
[07:22] What’s one of your favourite questions in the game?
[10:56] Can a game hold space for a group and what does it take?
[15:03] How do you design a structure that incentivises deep listening and communication?
[17:09] What are the mechanics behind creating cozy, juicy, and real questions and how do they come together to help people connect deeply?
[19:51] What makes a good question? Is there one question in particular that gets people to connect?
[23:18] Do you think people can learn to ask more meaningful questions by playing the game?
[24:26] Can you learn to ask questions and, if so, how?
[28:35] What’s your favourite question?
[33:25] Do you have a question that turned into a gift for you?
[36:30] What are your observations from playing the game with friends?
[40:24] How do you manage judgement when it appears in a group?
[42:00] How do you create a game that allows for people to communicate deeply without risking trauma triggers and offence?
[45:56] What’s your role as the host – and could anyone do it?
[47:39] How do you handle check-ins and check-outs? Do you have favourite exercises for each?
[49:10] What makes a workshop fail?
[53:33] Is there anything that you’d like to share with the audience that we haven’t covered yet?
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