3d6 Down The Line

The Halls of Arden Vul Actual Play Ep 03 - Old School Essentials OSR Megadungeon | To the Sign of the Broken Head

Sep 19, 2022
In this lively conversation, guests Speaker 3 and Speaker 4 bring to life their characters: Avaricius, a cleric from Arcturus, and Goran Blackhood, a dwarf from Casaldor. They tackle the thrilling mysteries of a lost city, engage in humorous banter about strategic climbing challenges, and discuss the eerie characteristics of a responding tree. The duo navigates through intriguing ruins while showcasing their camaraderie, unveiling secrets of a tavern filled with quirky patrons, all while plotting their next adventurous move!
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ANECDOTE

Sentient Oak Tree Encounter

  • Varger climbed a large oak tree and experienced gentle, almost sentient branch movements.
  • The tree revealed a glowing eye, hinting at ancient and mystical nature alive in the forest.
INSIGHT

Architectural and Mystical Features

  • The Great Pyramid of Thoth combines granite and marble steps, showing skilled ancient architecture.
  • A mysterious well nearby emits a consistent warm light, suggesting hidden knowledge or magic.
ADVICE

Approaching City Guards Safely

  • When approached by city guards, remain calm, polite, and state your purpose clearly to avoid conflict.
  • Use congenial gestures and truthful requests to gain safe passage and guidance in unknown towns.
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