This episode of the Animation Industry Podcast features Sylvain Marc, a Vis Dev artist who’s helped develop the look and feel of BoxTrolls, Hotel Transylvania 2 & 3, and the Amazing World of Gumball, shares how to develop concept art for film and television.
You’ll also learn:
*The top three pieces of art to showcase in your portfolio
*The entire process of pitching concept work for a feature film
*The number one skill every concept artist needs to develop no matter what
Sylvain Marc is also a Production Designer, Illustrator, and Animation Director. He started his path in Paris at Ecole Estienne and then went on to graduate from the highly esteemed Gobelins Animation School in 2006.
Since then he’s been highly sought after for his amazing illustrative talents by Laia, Blue Sky, Cartoon Network, Nickelodeon, Sony Animation, Passion Pictures, and many more. Plus, I have been a big fan of his work for a long time.
Today he is going to chat about exactly how to develop concept art for a film or TV show and how to make it as a visual development artist if you’re just starting out.
Follow Sylvain on Instagram: https://www.instagram.com/polyminthe/
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