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Software Engineering Daily

Bonus Episode: Optimizing Nintendo 64 Code with Kaze Emanuar

Apr 5, 2024
15:32
Snipd AI
Kaze Emanuar, famous for Super Mario 64 mods, discusses optimizing game code, N64 architecture, coding in assembly, and more. He achieved 60 frames per second performance. Joe Nash, a developer and community builder, shares his passion for game development and new technologies. Check out Kaze's YouTube channel for breakdowns of his work.
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Podcast summary created with Snipd AI

Quick takeaways

  • Kaze Emanuar optimized Super Mario 64 code to run at 60fps by reprogramming the game engine.
  • Kaze Emanuar transitioned from manual ROM hacking to efficient C code for optimizations and new gameplay features.

Deep dives

K's Emmanuel's Optimization Achievements in Super Mario 64

K's Emmanuel, a ROM hacker known for his mods in Super Mario 64, achieved noteworthy optimizations in the game's decompiled code, elevating its performance to run at 60 frames per second. By reprogramming the game's engine, he improved its functionality on the N64. Despite using Mario 64's visuals and physics, K's is transitioning to developing his own engine.

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