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Ian Mackenzie shares the history of elm-geometry, elm-units and elm-3d-scene, and how he hopes to one day see them used to design a world-championship-winning robot – or a skyscraper.
Thank you to our sponsor, Culture Amp.
Special thanks to Xavier Ho (@Xavier_Ho) for editing and production of this episode!
Recording date: 18 Mar 2020
00:00:00 Intro and sponsors
00:01:05 elm-geometry and elm-3d-scene
00:02:02 How Ian got into Elm
00:19:18 API design lessons from elm-geometry
00:30:37 elm-3d-scene
00:37:46 Ambient lighting
00:44:50 Transparency and graphics programming hacks
00:46:50 Real-world vs screen units
00:48:23 Creating a generic framework
00:49:55 What's left before 1.0
00:53:37 Using elm-3d-scene today
00:55:02 Thankyous & Outro