Hey, Good Game

From Nokia Engineer to Indie Game Creator | Building DeCodex

6 snips
Mar 25, 2025
Áron Csatlós, a Hungarian software engineer and creator of the cryptography puzzle game DeCodex, shares his journey from Nokia to indie game development. He discusses his inspirations for DeCodex and the importance of building in public to engage players. Áron delves into his innovative project Ground Kids, a tool that combines fitness and gaming for children. He highlights effective marketing strategies and the rise of community collaboration in indie games. Áron also reflects on the gaming culture in Hungary and his exciting future projects.
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ANECDOTE

Áron's Background

  • Áron Csatlós, based in Budapest, Hungary, worked at Nokia for over 10 years.
  • He created Decodex, a cryptography puzzle game, and Ground Kids, an AI-powered training plan generator.
ADVICE

Build an MVP First

  • Start with a minimal viable product (MVP) to maintain momentum and gather feedback.
  • Áron used this approach with Decodex, focusing on core features and iterating based on user input.
ANECDOTE

BetaList Boost

  • Decodex's initial version had only 10-15 players from Reddit.
  • After being featured in the BetaList newsletter, it gained 2,000 visitors and a sustained player base of 150-200.
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