

Kylan Gibbs: How Inworld is Bringing Games to Life with AI NPCs
Nov 30, 2023
Kylan Gibbs, former co-founder of FlowX and consultant at Bain & Company, talks about creating AI-powered NPCs for games. He discusses his background in social sciences, accidental success with FlowX, innovating at Bain & Co., the untapped capacity of generative AI, leveraging unique interaction in gameplay, and scaling up over long time horizons. He also explores how AI can enhance gaming beyond characters and how Inworld works beyond gaming.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7
Introduction
00:00 • 5min
From Language Models to AI in Games
05:02 • 13min
Flow X: Using Machine Vision for Traffic Systems
17:52 • 4min
Starting a Company and the Challenges of Technology
22:05 • 8min
Enhancing Games with AI NPCs
30:17 • 17min
Techniques to Prevent Hallucinations in AI Models
47:17 • 22min
Exploring Inworld's Website, Hiring Opportunities, and Team Locations
01:09:30 • 2min