In this podcast, authors and editors discuss the iceberg principle in worldbuilding, prioritizing storytelling over excessive detail. They explore realism vs. creativity, character knowledge, unreliable narrators, engaging fiction crafting, sensory experiences, and balancing detail for reader engagement.
Focus on internal consistency over replicating reality.
Create realistic settings through plausible scenarios within defined rules.
Enhance engagement by simplifying complex descriptions into succinct phrases.
Deep dives
Make Every Aspect of World Realistic
For some, making every aspect of the world realistic becomes the goal, leading to replicating realities in our reality. However, venturing beyond common beliefs enables unique world-building with a focus on internal consistency.
Establish Plausibility Over Realism
Rather than striving for realism mirroring our world, creating realistic settings through plausible scenarios within the defined rules leads to engaging world-building. It's about making the setting believable within its own constraints.
Show Results, Not Reasons
Avoid lengthy info dumps by showing the results or outcomes rather than explaining the intricate reasons behind every detail. Simplifying complex descriptions into succinct phrases can enhance engagement with the world-building.
Use Prologues Strategically
Prologues serve to promise and hint at the excitement to come, focusing on engaging elements rather than detailed world-building. Utilize prologues to set an intriguing tone for the story without overwhelming readers with excessive information upfront.
Sensory Details Enhance Atmosphere
Incorporating sensory elements like taste, smell, touch, and sounds enriches the atmosphere, bringing depth to the world. By engaging multiple senses, the narrative immerses readers in the setting's unique characteristics and cultural nuances.
In this episode of Worldcasting, Tyler, B.K. Bass, Inky, and Imachinate discuss the iceberg principle: only showing a portion of your total worldbuilding. The practice, popularized by American author Ernest Hemmingway, helps us put the story first in our writing and storytelling. Because as much as we all may enjoy worldbuilding, people are usually more interested in the story around it.
New episodes of Worldcasting air on Tuesdays.
This episode was edited by Adam Bassett.
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