In 1990, Lucasfilm Games set sail for adventure with The Secret of Monkey Island, a witty point-and-click classic that changed the course of adventure gaming. In this episode, we follow Ron Gilbert’s journey from Maniac Mansion to Monkey Island, exploring how his love of storytelling, humor, and theme park rides inspired the world of Guybrush Threepwood. We talk about the collaboration with Tim Schafer and Dave Grossman, the creation of insult sword fighting, and the SCUMM engine improvements that made it all possible. Our conversation dives into how Monkey Island’s charm, dialogue, and design shaped generations of games. Join us as we hoist the sails, trade insults, and hunt for the secret of Monkey Island on today’s trip down Memory Card Lane.
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