Get in the Trunk - A Delta Green Anthology Series

The Program | Get in the Trunk S1 E1 | Delta Green

Jan 19, 2023
The hosts discuss their decision to play Delta Green, a game of cosmic terror and deadly conspiracy. They explore character creation possibilities and delve into the world of special operators. They discuss motivations and goals for their characters and analyze a NYC apartment key. They encounter a mysterious man, discuss crab cakes and killing, and explore different rooms in an apartment. They search through files in an office and find Delta Green documents. The characters uncover secrets in a septic tank and engage in a tense confrontation with a mysterious creature.
Ask episode
AI Snips
Chapters
Transcript
Episode notes
INSIGHT

Modern Bureaucratic Cosmic Horror

  • Delta Green adapts Call of Cthulhu's D100 feel into modern, bureaucratic horror about secrecy and cosmic threats.
  • The game emphasizes lethal encounters, psychological damage, and choices outside combat that shape characters long-term.
ADVICE

Assume Encounters Can Kill Instantly

  • Play with the assumption that encounters can be one-round lethal and plan to avoid direct firefights when possible.
  • Treat investigations and preparation as core play, not repeated combat encounters.
ADVICE

Build From Profession Then Skills

  • Build characters around professions first, then add skills and bonus points to fill gaps or specialize.
  • Use Bonds and Motivations mechanically: they affect roleplay and can be diminished or altered by trauma choices.
Get the Snipd Podcast app to discover more snips from this episode
Get the app