Three Moves Ahead 642: Anno 117: Pax Romana
20 snips
Nov 22, 2025 In this discussion, Kate Sánchez, a game writer with deep experience in the Anno series, and Dayna Eileen, an executive editor at CGMagazine, dive into Anno 117: Pax Romana. They unpack the unique gameplay mechanics and aesthetic innovations while emphasizing the importance of cultural context, including the moral complexities of Roman imperialism. The conversation explores co-op dynamics, building strategies, and the balance between beauty and efficiency. Listeners are treated to insights on the game's narrative depth and accessibility options.
AI Snips
Chapters
Transcript
Episode notes
Core Anno Gameplay Loop
- Anno is a goods-and-services city builder focused on production chains and social-class progression.
- Players optimize resources to upgrade inhabitants and unlock more complex buildings and needs.
Anno 1800 As A Gateway
- Kate Sánchez described Anno 1800 as her gateway into deeper strategy and co-op play with her husband.
- She logged roughly a thousand hours and used the game to learn more complex sims and strategy concepts.
Biomes Shape Culture And Production
- Anno 117 contrasts Latium's Mediterranean biome with Albion's foggy, marshy islands and distinct cultures.
- Romanization mechanics let players transform local cultures, changing production chains and needs.
