Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
Introduction
00:00 • 3min
Xbox 360 Unlocked 599
03:09 • 5min
The Future of Console Gaming
08:21 • 2min
The Xbox Live Interview: Phil's Bad Week
10:29 • 3min
The Optics of Xbox One
13:18 • 4min
Xbox One's Future
16:58 • 2min
The Importance of Future Proofing Xbox One
19:21 • 2min
The Importance of Being Competitive
21:32 • 3min
The Problem With Phil Spencer's Interview With Game Pass
24:59 • 6min
The Rise and Fall of the Xbox 360
30:58 • 5min
The Importance of Building Great Games
36:00 • 3min
The Different Ecosystems of Games
39:23 • 3min
Xbox 360: Should They Be More Hands on With These Studios?
42:36 • 4min
Microsoft's Hands Off vs. Hands on Approach to Studios
46:11 • 5min
The Synergy Between Xbox and Microsoft
51:15 • 2min
The Restructuring Needed at the Studio Level
53:30 • 2min
How to Keep Track of Xbox Live Quality
55:20 • 4min
The Importance of Optimism
59:45 • 2min
How to Draft the Best Xbox Game for the Showcase
01:01:57 • 3min
Destin's First Draft Pick
01:04:44 • 2min
The Evil Within Three: A Bold Second Round Pick
01:07:12 • 5min
Doom Eternal: The New Game
01:12:25 • 5min
Neo Games Park on the Xbox One Trivia Panel
01:17:48 • 3min
The Red for the Big Game
01:20:22 • 2min