VGC: The Video Game Podcast

The Podcast Turns 150 and Todd Howard's on the show!

Dec 5, 2025
Todd Howard, game director at Bethesda, known for his work on the Fallout franchise, discusses adapting the beloved game into a TV series. He shares insights on honoring player experiences from New Vegas while introducing fresh storytelling elements. Howard highlights the importance of practical sets and ensemble storytelling in enhancing audience engagement. He reflects on fan expectations and the emotional impact of the show's first season. Plus, he reveals the flexibility to incorporate classic locations like the Capital Wasteland into future plans!
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ADVICE

Plan Scalable Stretch Goals

  • VGC's Patreon drive rapidly exceeded targets, forcing organisers to add more stretch goals and content.
  • If you run a community fundraiser, prepare scalable stretch goals and reserve additional content to reward swift success.
ANECDOTE

Dead Rising Returns To A Contained Setting

  • Capcom reportedly plans a new Dead Rising starring Frank West set in a huge enclosed movie studio with trial-based challenges.
  • Hosts expressed hope for a contained, sandbox-focused entry while wanting optional removal of the series' traditional time limit.
ANECDOTE

Director Returns To Splinter Cell Remake

  • Ubisoft reappointed David Griville as director on the Splinter Cell remake after a prior stint on the project.
  • Hosts debated whether his return signals renewed momentum or a late-stage push to finish a long-delayed remake.
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