
RPG Reanimators S1:E51 – Building Green Boxes - Consultation
Dec 23, 2025
The hosts explore the intriguing concept of Green Boxes in the Delta Green RPG, discussing their purpose as inconspicuous storage for clandestine supplies. They highlight creative ways to make these boxes feel lived-in with signs of past users. The conversation delves into balancing useful items against maintaining game tone, and the idea of using bizarre, everyday objects to create horror. They also recommend alternative storage locations and emphasize the importance of meticulous design to keep the gameplay engaging and suspenseful.
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Purpose Of Green Boxes
- Green boxes serve as deniable storage for weapons, supplies, clues and weird artifacts used by covert cells.
- They exist because Delta Green avoids centralizing dangerous items and relies on forgettable, inconspicuous caches.
Five Pillars To Design By
- Design green boxes around five pillars: weird items, dangerous items, supplies/weapons, clues, and a deposit point for agents.
- Use those pillars to guide what you include and why it matters to the scenario.
Avoid Instant-Death Gotchas
- Avoid indiscriminately lethal 'gotchas' that instantly kill players without recourse.
- If you include dangerous items, add warnings, layers of defense, or clear ways to research and mitigate risk.
