Mograph Podcast

Ep 450: Special Guest HaZ Dulull

Aug 26, 2025
This week features HaZ Dulull, a versatile filmmaker and game developer known for his work in visual effects and his upcoming game, Astro Burn. He discusses his creative journey from the gaming industry to successful indie filmmaking, sharing insights on innovative marketing strategies and community engagement. The conversation delves into blending film and game development, exploring pixel art evolution, and the importance of nostalgia in gaming. HaZ also highlights the exciting collaborative process of using GDevelop for his upcoming project.
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ANECDOTE

From Games Intern To Viral Filmmaker

  • Haz Dulull started as a games intern in 1998 working on motocross for PlayStation and PC and moved into VFX and film after learning compositing tools.
  • His short sci‑fi film went viral, led to industry representation, and launched his feature filmmaking career.
ANECDOTE

Lo‑Fi Tricks Won Theatrical Attention

  • Haz used compositing and lo‑fi camera tricks to make his VFX-heavy short feel cinematic and convincing during distribution.
  • He expanded that short into the feature The Beyond, which reached #2 on iTunes and proved lucrative.
INSIGHT

Realtime Engines Blur Media Boundaries

  • Haz realized realtime engines (Unreal) could make production faster and blur lines between film, TV, and games.
  • He sees game development as a more open, collaborative, and progressive creative ecosystem than traditional Hollywood.
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